Ocular Engine
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Handles the saving of .oscene files (Ocular Scene) More...
#include <SceneSaver.hpp>
Static Public Member Functions | |
static bool | Save (Scene const *scene, File const &file) |
Static Protected Member Functions | |
static bool | IsValidFile (File const &file) |
Handles the saving of .oscene files (Ocular Scene)
Saves SceneObjects as .oscene files.
As a Scene is not a Resource, this saver is a standalone class separate from the standard loader/saver pattern found within the Resource subsystem.
Attempts to save the provided Scene object to the specified .oscene file.
[in] | scene | |
[in] | file |